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'''''Carrier Strike''''' is a 1992 [[computer wargame]] designed by [[Gary Grigsby]] and published by [[Strategic Simulations Inc.]]<ref name=teaser></ref><ref name=cgwrev>Liquid error: wrong number of arguments (given 1, expected 2)</ref> It is a successor Grigsby's earlier title ''[[Carrier Force]]''.
==Development==
''Carrier Strike'' was designed by [[Gary Grigsby]] for [[Strategic Simulations Inc.]] (SSI). It began development as "an offshoot" of ''[[Gary Grigsby's Pacific War]]'', which was in production at the time; the initial version of ''Carrier Strike'' was made during a week of free time on that project. Grigsby explained that ''Carrier Strike'' was his way of revisiting his early game ''[[Carrier Force]]'' (1983). He told ''[[Electronic Games]]'', "I liked the subject matter and, given the evolution in computer capability and my programming skills, I wanted to refine it."<ref name=egint />
''Carrier Strike'' was developed with a modified version of the [[game engine]] from Grigsby's games ''[[Second Front: Germany Turns East]]'' and ''[[Western Front (video game)|Western Front]]''.<ref name=gppe>Liquid error: wrong number of arguments (given 1, expected 2)</ref><ref name=egint>Liquid error: wrong number of arguments (given 1, expected 2)</ref> He noted that the biggest challenge during production was adapting the games' interface to the new setting, and that the subsequent flight-deck interface originated from "a bull session at SSI". For the game's [[artificial intelligence]] (AI), he said that the subject matter made coding relatively simple, and that he had avoided letting the AI "cheat" in ways that many of his previous games had not.<ref name=egint /> ''Carrier Strike'' was launched in 1992, prior to ''Pacific War''.<ref name=egint /><ref name=teaser />
==Reception==
According to M. Evan Brooks of ''[[Computer Gaming World]]'', ''Carrier Strike'' had reached sales of 15,000 copies by September 1992.<ref name=evanflow>Liquid error: wrong number of arguments (given 1, expected 2)</ref>
==References==
<references />
==External links==
*
[[Category:1992 video games]]
[[Category:Computer wargames]]
[[Category:DOS games]]
[[Category:DOS-only games]]
[[Category:Strategic Simulations games]]
[[Category:Turn-based strategy video games]]
[[Category:Video games developed in the United States]]
'''''Carrier Strike''''' is a 1992 [[computer wargame]] designed by [[Gary Grigsby]] and published by [[Strategic Simulations Inc.]]<ref name=teaser></ref><ref name=cgwrev>Liquid error: wrong number of arguments (given 1, expected 2)</ref> It is a successor Grigsby's earlier title ''[[Carrier Force]]''.
==Development==
''Carrier Strike'' was designed by [[Gary Grigsby]] for [[Strategic Simulations Inc.]] (SSI). It began development as "an offshoot" of ''[[Gary Grigsby's Pacific War]]'', which was in production at the time; the initial version of ''Carrier Strike'' was made during a week of free time on that project. Grigsby explained that ''Carrier Strike'' was his way of revisiting his early game ''[[Carrier Force]]'' (1983). He told ''[[Electronic Games]]'', "I liked the subject matter and, given the evolution in computer capability and my programming skills, I wanted to refine it."<ref name=egint />
''Carrier Strike'' was developed with a modified version of the [[game engine]] from Grigsby's games ''[[Second Front: Germany Turns East]]'' and ''[[Western Front (video game)|Western Front]]''.<ref name=gppe>Liquid error: wrong number of arguments (given 1, expected 2)</ref><ref name=egint>Liquid error: wrong number of arguments (given 1, expected 2)</ref> He noted that the biggest challenge during production was adapting the games' interface to the new setting, and that the subsequent flight-deck interface originated from "a bull session at SSI". For the game's [[artificial intelligence]] (AI), he said that the subject matter made coding relatively simple, and that he had avoided letting the AI "cheat" in ways that many of his previous games had not.<ref name=egint /> ''Carrier Strike'' was launched in 1992, prior to ''Pacific War''.<ref name=egint /><ref name=teaser />
==Reception==
According to M. Evan Brooks of ''[[Computer Gaming World]]'', ''Carrier Strike'' had reached sales of 15,000 copies by September 1992.<ref name=evanflow>Liquid error: wrong number of arguments (given 1, expected 2)</ref>
==References==
<references />
==External links==
*
[[Category:1992 video games]]
[[Category:Computer wargames]]
[[Category:DOS games]]
[[Category:DOS-only games]]
[[Category:Strategic Simulations games]]
[[Category:Turn-based strategy video games]]
[[Category:Video games developed in the United States]]
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